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Recipe for a ‘rocky road’ crater soaked in martian history
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By European Space Agency
Video: 00:07:00 Highlights and liftoff of Vega-C flight VV27 from Europe’s Spaceport in French Guiana, at 23:03 local time on 25 July (03:03 BST/04:03 CEST on 26 July).
Flight VV27 was operated by Arianespace and launched Airbus’s four CO3D satellites and the French space agency CNES MicroCarb mission.
The four small satellites in the CO3D constellation (an abbreviation of the French 'Constellation Optique en 3D') are set to map the globe in three dimensions from low Earth orbit, to serve public and private sector needs.
MicroCarb is designed to map sources and sinks of carbon dioxide on a global scale. ESA coordinated and procured the launch of MicroCarb on behalf of the European Commission, as part of its In-Orbit Demonstration / In-Orbit Validation (IOD/IOV) programme.
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By NASA
4 Min Read GVIS History
As part of NASA Glenn’s Scientific Computing and Visualization Team, the GVIS Lab has a storied visual and technological history. Credits: NASA GVIS: the ICARE Era
In 1982, a $20 million supercomputer was brought to NASA Glenn. Scientists at NASA Glenn were becoming increasingly reliant on computer simulations to test their experiments. Advancements in computer technology allowed a different type of testing environment — one that revolved around virtual models and data over physical observation. The benefits of this method included a decrease in costs, a decrease in associated risk, faster turnaround, and more data.
High Definition Video System (HDVS)A High Definition Video System (HDVS) in the early Graphics and Visualization Lab (GVIS). NASA High Definition Video System (HDVS) in the LabNASA employee in early Graphics and Visualization Lab (GVIS) setup, containing High Definition Video Systems (HDVS). NASA Early Graphics and Visualization Lab (GVIS)Early Graphics and Visualization Lab (GVIS) setup, which housed original analog processing hardware. NASA Cray 1-S/2200 SupercomputerThe original Cray 1-S/2200 Supercomputer in the Research and Analysis Center in 1982.NASA But this method of experimentation created a problem: With data-point counts somewhere in the millions, it was a challenge for scientists to even begin to look at their own collected data. In short, there was simply too much data to be analyzed. To solve this problem, NASA Glenn built the Interactive Computer Aided Research Engineering system (ICARE) in the center’s Research Analysis Center.
Taking up several rooms, consisting of 22 total workstations, and costing a grand total of $20 million, the ICARE system was a way for scientists to examine their data through the aid of supercomputer visualizations. Using both graphical and modular methods, ICARE’s visualizations revealed and shared information in ways that traditional methods could not match.
The construction and implementation of the ICARE system was revolutionary to both the center and NASA as a whole. Before 1982, NASA already had an established interest in powerful computers; however, the ICARE system took NASA into the era of supercomputing. ICARE also brought increased attention to the value and power of scientific visualization.
Original Processing HardwareOriginal analog Graphics and Visualization Lab (GVIS) processing hardware.NASA ICARE RoomAn ICARE room in the Research and Analysis Center. NASA 1980s VisualizationA typical 1980s visualization at NASA’s Glenn Research Center in Cleveland.NASA GRAPH3DGRAPH3D was an innovative technology in the 1980s that supported shaded surfaces and had a rich set of user-friendly commands.NASA The Creation of GVIS
In 1989, it was time for an upgrade. NASA Glenn wanted the latest scientific visualization technology and techniques for its scientists, so the center expanded the Research Analysis Center to make room for the new Graphics and Visualization Lab (GVIS). The GVIS Lab acquired cutting-edge graphics technology, including studio-quality TV animation and recording equipment, stereographic displays, and image processing systems. Later, the High-Performance Computing Act of 1991 provided funding and opportunities to add high-speed computing, virtual reality, and collaborative visualization to its fleet of tools.
The secure supercomputing space that would eventually become the Graphics and Visualization Lab (GVIS), shown in 1989.NASA During this period, the GVIS Lab was responsible for assisting NASA Glenn scientists who needed help visualizing their data. The lab was also tasked with inventing new visualization techniques and promoting NASA Glenn’s activities though tours, videos, and other outreach programs. Some of the techniques the lab developed included particle tracking, iso-surface contours, and volume visualization. Tour guests included school children, corporate VIPs, local and national politicians, TV news media, and researchers from other national labs. Using state-of-the-art recording and editing hardware, the GVIS Lab regularly shared work both inside and outside of NASA.
As other labs and researchers began to gain access to their own scientific visualization tools, the GVIS Lab shifted its focus to experimenting with virtual reality- and augmented reality-based visualizations.
Jay HorowitzJay Horowitz saw the Graphics and Visualization Lab (GVIS) through its creation and early years at NASA’s Glenn Research Center in Cleveland. NASA Cray X-MP-2 SupercomputerThe Cray X-MP-2 Supercomputer that replaced the 1-S. NASA Early Research and Analysis CenterThe Research and Analysis Center pre-expansion. NASA Research and Analysis CenterThe Research and Analysis Center after the expansion. The Graphics and Visualization Lab (GVIS) is in the upper left corner. NASA Lewis Advanced Cluster Environment (LACE)The Advanced Computational Concepts Lab’s (ACCL) Lewis Advanced Cluster Environment (LACE) in 1993. NASA Mobile Aeronautics Education Laboratory (MAEL) VR Flight SimulatorSetup showing location of the various equipment used in the Mobile Aeronautics Education Laboratory (MAEL) VR Flight Simulator.NASA Mobile Aeronautics Education Laboratory (MAEL) VR Flight SimulatorMAEL (Mobile Aeronautics Education Laboratory) trailer’s flight simulator supported multi-screen panoramic views or head-tracked Head Mounted Displays (HMDs). NASA WrightSimApollo 13 flight director Gene Kranz watches Jim Lovell pilot WrightSim. NASA 100 Years of Flight Gala CelebrationJohn Glenn talks to a Graphics and Visualization Lab (GVIS) programmer during the 2003 “100 Years of Flight Gala Celebration” event at NASA’s Glenn Research Center in Cleveland. NASA VR TreadmillThe concept of the VR treadmill was used to test if duplicating a visual-motor linkage was feasible for long-duration spaceflight. NASA 2000s VisualizationTurn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA 2000s VisualizationTurn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA 2000s Visualization Turn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA Aeroshark ClusterThe Advanced Computational Concepts Lab’s (ACCL) Aeroshark Cluster in 2001. NASA Early 2000s Graphics and Visualization Lab (GVIS)The turn-of-the-century Graphics and Visualization Lab (GVIS), shown in 2004. NASA Advanced Communications Environment (ACE) ClusterThe Advanced Computational Concepts Lab’s (ACCL) Advanced Communications Environment (ACE) Cluster in 2005. NASA Early Computer Automatic Virtual Environment (CAVE)A Graphics and Visualization Lab (GVIS) team member demonstrating the old Computer Automatic Virtual Environment (CAVE). NASA Current Computer Automatic Virtual Environment (CAVE)A Graphics and Visualization Lab (GVIS) intern in the Computer Automatic Virtual Environment (CAVE). NASA GVIS Now
Today, the GVIS Lab has the same mission that it had in 1989: to apply the latest visualization and human interaction technologies to advance NASA’s missions. The team takes pride in pushing the limits of scientific visualization and computer science, helping fellow researchers make sense of their data, and inspiring the next generation through demonstrations and presentations. Computational technology has come a long way since the days of ICARE, but GVIS has continued to explore current and cutting-edge technologies.
In addition to scientific visualization and experimental computational technologies, the GVIS Lab now also specializes in virtual design, interactive 3D simulations, natural user interface development, applications of computer science, and mission scenario visualizations. The team uses the latest edition of 3D programs and VR devices to experiment with how these systems can be used to visualize data, pushing their input and output capabilities.
With all this technology, GVIS also supports the visualization of a wide variety of 3D data and models such as CAD, point clouds, and volume data. Additionally, the lab is capable of high-impact data visualization, web-based visualization, time-accurate data representation, and designing and testing CAD models in virtual reality.
The Graphics and Visualization Lab (GVIS) team attends a STEM outreach event at the Cleveland Museum of Natural History.NASA Public Engagement
Outside of the lab, GVIS has a longstanding history of taking its technology demonstrations across the city, throughout the country, and around the world. The team has extensive experience organizing, presenting, and facilitating STEM-based educational outreach for a variety of different events and venues. Inside the lab, GVIS supports the education and career exploration of its high school and college interns through mentorship, community engagement opportunities, and access to cutting-edge technology.
STEM Engagement EventVisitors interact with the Graphics and Visualization Lab (GVIS) team while attending Score with STEM, an event organized by the Cleveland Cavaliers. NASA/GRC/Jef Janis STEM Engagement EventA visitor interacts with a Graphics and Visualization Lab (GVIS) team member while attending Dino Days at the Cleveland Museum of Natural History. NASA STEM Engagement EventA Graphics and Visualization Lab (GVIS) Intern interacts with visitors at a STEM outreach event. NASA STEM Engagement EventGraphics and Visualization Lab (GVIS) team members attend Women in Aviation Day organized by Women in Aviation International (WAI). NASA GRUVE Lab ToursThe Graphics and Visualization Lab (GVIS) team provides tours of NASA labs and facilities. NASA GVIS Lab ToursA Graphics and Visualization Lab (GVIS) team member demonstrates VR visualizations. NASA GRUVE Lab ToursVisitors interact with a visualization through the CAVE environment at the Graphics and Visualization Lab (GVIS). NASA Contact Us
Need to reach us? You can send an email directly to the GVIS Team (GRC-DL-GVIS@mail.nasa.gov) or to the team leader, Herb Schilling (hschilling@nasa.gov).
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Last Updated Jul 23, 2025 Related Terms
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By NASA
Curiosity Navigation Curiosity Home Mission Overview Where is Curiosity? Mission Updates Science Overview Instruments Highlights Exploration Goals News and Features Multimedia Curiosity Raw Images Images Videos Audio Mosaics More Resources Mars Missions Mars Sample Return Mars Perseverance Rover Mars Curiosity Rover MAVEN Mars Reconnaissance Orbiter Mars Odyssey More Mars Missions Mars Home NASA’s Mars rover Curiosity acquired this image, looking south across the large boxwork structures, using its Left Navigation Camera on July 17, 2025. A series of ridges and hollows forms the dramatic topography in the foreground, while the distant buttes expose additional sedimentary structures. Curiosity acquired this image on Sol 4602, or Martian day 4,602 of the Mars Science Laboratory mission, at 17:49:18 UTC. NASA/JPL-Caltech Written by Lauren Edgar, Planetary Geologist at USGS Astrogeology Science Center
Earth planning date: Friday, July 18, 2025
Curiosity has started to investigate the main exposure of the boxwork structures! What was once a distant target is now on our doorstep, and Curiosity is beginning to explore the ridges and hollows that make up this terrain, to better understand their chemistry, morphology, and sedimentary structures.
I was on shift as Long Term Planner during this three-sol weekend plan, and the team put together a very full set of activities to thoroughly investigate this site — from the sky to the sand. The plan starts with Navcam and Mastcam observations to assess the amount of dust in the atmosphere, followed by a large Mastcam mosaic to characterize the resistant ridge on which the rover is parked. ChemCam will also acquire a LIBS observation on a target named “Vicuna” to assess the chemistry of a well-exposed vein. The team chose this parking location to characterize the chemistry and textures of this topographic ridge (to compare with topographic lows), so the next part of the plan involves contact science using APXS and MAHLI to look at different parts of the nodular bedrock in our workspace, at targets named “Totoral” and “Sillar.” There’s also a MAHLI observation of the same vein that ChemCam targeted.
The second sol involves more Mastcam imaging to look at different parts of this prominent ridge, along with a ChemCam LIBS observation on top of the ridge, and a ChemCam RMI mosaic to document the sedimentary structures in a distant boxwork feature. Navcam will also be used to look for dust devils. Then Curiosity will take a short drive of about 5 meters (about 16 feet) to explore the adjacent hollow (seen as the low point in the foreground of the above Navcam image). After the drive we’ll take more images for context, and to prepare for targeting in Monday’s plan.
After all of this work it’s time to pause and take a deep breath… of Martian atmosphere. The weekend plan involves an exciting campaign to look for variations in atmospheric chemistry between night and day. So Curiosity will take an overnight APXS atmospheric observation at the same time that two instruments within SAM assess its chemical and isotopic abundance.
On the third sol Curiosity will acquire a ChemCam passive sky observation, leading to a great set of atmospheric data. These measurements will be compared to even more atmospheric activities in Monday’s plan to get the full picture. As you can imagine, this plan requires a lot of power, but it’s worth it for all of the exciting science that we can accomplish here.
The road ahead has many highs and lows (literally), but I can’t wait to see what Curiosity will accomplish. The distant buttes remind us that there’s so much more to explore, and I look forward to continuing to see where Curiosity will take us.
For more Curiosity blog posts, visit MSL Mission Updates
Learn more about Curiosity’s science instruments
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By Space Force
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