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Langley Celebrates Women’s History Month: Gwendolyn Wheatle
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By NASA
3 min read
Preparations for Next Moonwalk Simulations Underway (and Underwater)
From left to right, Astronaut Tracy Dyson, Jeremy Shidner, Sara R. Wilson, and Christopher Broadaway pose for a photo after the 2025 Silver Snoopy Awards ceremony. NASA/Mark Knopp Three employees from NASA’s Langley Research Center in Hampton, Virginia recently earned the Silver Snoopy award, a prestigious honor given to NASA employees and contractors across the agency for exceptional achievements related to spaceflight safety or mission success. Christopher Broadaway, Jeremy Shidner, and Sara Wilson received the awards during a ceremony held at the center on July 22.
The Silver Snoopy award is given personally by NASA astronauts and is presented to less than one percent of the agency’s workforce annually. The award is one of several overseen by the Space Flight Awareness (SFA) Program at NASA. Established in 1963, the SFA Program is vital in ensuring quality and flight safety of America’s space program. The SFA Program works to highlight the individuals behind the success of NASA’s programs as well as motivate the next generation of innovators and cosmic explorers.
Astronaut Tracy Dyson visited Langley to present the Silver Snoopy lapel pin and a framed Silver Snoopy certificate. Dyson flew aboard the space shuttle Endeavor on STS-118, served as flight engineer for Expedition 23/24, and conducted hundreds of hours of scientific investigations aboard the International Space Station for Expedition 70/71. She has spent a total of 373 days in space and dedicated over 23 hours to spacewalks.
As a flight engineer with substantial experience, Dyson understands the importance of space flight safety.
“Those who are receiving this award didn’t do it because they came nine to five and left. It’s not because it was just their job,” she said. “It’s because it’s their life, and our lives are safer and better for it.”
Astronaut Tracy Dyson signs certificates of appreciation prior to the 2025 Silver Snoopy Awards ceremony. NASA/Mark Knopp Silver Snoopy recipient and aerospace engineer Jeremey Shidner echoed Dyson’s perspective.
“This level of trust is particularly profound because astronauts understand better than anyone the countless systems, procedures, and people that must work flawlessly for a mission to succeed,” he said. “When astronauts single someone out for recognition, it reflects their confidence that this person embodies the same commitment to excellence and safety that they themselves must maintain.”
The prestigious award consists of a certificate of appreciation signed by Dyson, an authentication letter, and a miniature sterling silver lapel pin in the shape of the well-loved character Snoopy from the comic strip “Peanuts.” Each pin awarded has flown in space. The pins awarded to Langley’s recipients flew aboard STS-118.
The 2025 Silver Snoopy Award pins NASA/Mark Knopp Here are the three award recipients from Langley and their achievements:
Christopher Broadaway: For exemplary support in assisting the Commercial Crew Program ensure safety and mission success in industry partners’ human spaceflight missions.
Jeremy Shidner: For significant contributions to the Commercial Crew Program to ensure flight safety and mission success for Entry, Descent, and Landing. Collaborating closely with the Crew Flight Test team and Mission Operations Flight Dynamics Officers, he refined the simulation model to incorporate real pilot performance data, which resulted in increased entry accuracy, eliminating an elevated risk to crew safety.
Sara R. Wilson: For engineering excellence in the application of advanced statistical tools and methods characterizing NASA’s human spaceflight missions. She also played a key role in developing standardized tests for advanced lunar spacesuit gloves, creating consistency in evaluating materials for extreme lunar environments.
Sarah Reeps and Layla Smith
NASA Langley Research Center
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Last Updated Aug 07, 2025 Related Terms
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By NASA
A white-tailed deer fawn photographed on a Snapshot Wisconsin trail camera in Vernon County, WI Credit: WI DNR The Snapshot Wisconsin project recently collected their 100 millionth trail camera photo! What’s more, this milestone coincides with the project’s 10-year anniversary. Congratulations to the team and everyone who’s participated!
Snapshot Wisconsin utilizes a statewide network of volunteer-managed trail cameras to monitor and better understand the state’s diverse wildlife from white-tailed deer to snowshoe hares, whooping cranes, and much more.
“It’s been amazing to get a glimpse of our wild treasures via the Snapshot lens,” said one volunteer. “Satisfying to help advance wildlife research in the digital age.”
Snapshot Wisconsin was launched in 2013 with help from a NASA grant, and is overseen by the Wisconsin Department of Natural Resources. It recently won a new grant from NASA’s Citizen Science for Earth Systems Program.
Volunteer classifications of the species present in trail camera photos have fueled many different scientific investigations over the years. You, too, can get involved in the merriment by visiting the project’s site on the Zooniverse crowdsourcing platform and helping classify their latest photo season today!
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Last Updated Aug 06, 2025 Related Terms
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By NASA
4 Min Read GVIS History
As part of NASA Glenn’s Scientific Computing and Visualization Team, the GVIS Lab has a storied visual and technological history. Credits: NASA GVIS: the ICARE Era
In 1982, a $20 million supercomputer was brought to NASA Glenn. Scientists at NASA Glenn were becoming increasingly reliant on computer simulations to test their experiments. Advancements in computer technology allowed a different type of testing environment — one that revolved around virtual models and data over physical observation. The benefits of this method included a decrease in costs, a decrease in associated risk, faster turnaround, and more data.
High Definition Video System (HDVS)A High Definition Video System (HDVS) in the early Graphics and Visualization Lab (GVIS). NASA High Definition Video System (HDVS) in the LabNASA employee in early Graphics and Visualization Lab (GVIS) setup, containing High Definition Video Systems (HDVS). NASA Early Graphics and Visualization Lab (GVIS)Early Graphics and Visualization Lab (GVIS) setup, which housed original analog processing hardware. NASA Cray 1-S/2200 SupercomputerThe original Cray 1-S/2200 Supercomputer in the Research and Analysis Center in 1982.NASA But this method of experimentation created a problem: With data-point counts somewhere in the millions, it was a challenge for scientists to even begin to look at their own collected data. In short, there was simply too much data to be analyzed. To solve this problem, NASA Glenn built the Interactive Computer Aided Research Engineering system (ICARE) in the center’s Research Analysis Center.
Taking up several rooms, consisting of 22 total workstations, and costing a grand total of $20 million, the ICARE system was a way for scientists to examine their data through the aid of supercomputer visualizations. Using both graphical and modular methods, ICARE’s visualizations revealed and shared information in ways that traditional methods could not match.
The construction and implementation of the ICARE system was revolutionary to both the center and NASA as a whole. Before 1982, NASA already had an established interest in powerful computers; however, the ICARE system took NASA into the era of supercomputing. ICARE also brought increased attention to the value and power of scientific visualization.
Original Processing HardwareOriginal analog Graphics and Visualization Lab (GVIS) processing hardware.NASA ICARE RoomAn ICARE room in the Research and Analysis Center. NASA 1980s VisualizationA typical 1980s visualization at NASA’s Glenn Research Center in Cleveland.NASA GRAPH3DGRAPH3D was an innovative technology in the 1980s that supported shaded surfaces and had a rich set of user-friendly commands.NASA The Creation of GVIS
In 1989, it was time for an upgrade. NASA Glenn wanted the latest scientific visualization technology and techniques for its scientists, so the center expanded the Research Analysis Center to make room for the new Graphics and Visualization Lab (GVIS). The GVIS Lab acquired cutting-edge graphics technology, including studio-quality TV animation and recording equipment, stereographic displays, and image processing systems. Later, the High-Performance Computing Act of 1991 provided funding and opportunities to add high-speed computing, virtual reality, and collaborative visualization to its fleet of tools.
The secure supercomputing space that would eventually become the Graphics and Visualization Lab (GVIS), shown in 1989.NASA During this period, the GVIS Lab was responsible for assisting NASA Glenn scientists who needed help visualizing their data. The lab was also tasked with inventing new visualization techniques and promoting NASA Glenn’s activities though tours, videos, and other outreach programs. Some of the techniques the lab developed included particle tracking, iso-surface contours, and volume visualization. Tour guests included school children, corporate VIPs, local and national politicians, TV news media, and researchers from other national labs. Using state-of-the-art recording and editing hardware, the GVIS Lab regularly shared work both inside and outside of NASA.
As other labs and researchers began to gain access to their own scientific visualization tools, the GVIS Lab shifted its focus to experimenting with virtual reality- and augmented reality-based visualizations.
Jay HorowitzJay Horowitz saw the Graphics and Visualization Lab (GVIS) through its creation and early years at NASA’s Glenn Research Center in Cleveland. NASA Cray X-MP-2 SupercomputerThe Cray X-MP-2 Supercomputer that replaced the 1-S. NASA Early Research and Analysis CenterThe Research and Analysis Center pre-expansion. NASA Research and Analysis CenterThe Research and Analysis Center after the expansion. The Graphics and Visualization Lab (GVIS) is in the upper left corner. NASA Lewis Advanced Cluster Environment (LACE)The Advanced Computational Concepts Lab’s (ACCL) Lewis Advanced Cluster Environment (LACE) in 1993. NASA Mobile Aeronautics Education Laboratory (MAEL) VR Flight SimulatorSetup showing location of the various equipment used in the Mobile Aeronautics Education Laboratory (MAEL) VR Flight Simulator.NASA Mobile Aeronautics Education Laboratory (MAEL) VR Flight SimulatorMAEL (Mobile Aeronautics Education Laboratory) trailer’s flight simulator supported multi-screen panoramic views or head-tracked Head Mounted Displays (HMDs). NASA WrightSimApollo 13 flight director Gene Kranz watches Jim Lovell pilot WrightSim. NASA 100 Years of Flight Gala CelebrationJohn Glenn talks to a Graphics and Visualization Lab (GVIS) programmer during the 2003 “100 Years of Flight Gala Celebration” event at NASA’s Glenn Research Center in Cleveland. NASA VR TreadmillThe concept of the VR treadmill was used to test if duplicating a visual-motor linkage was feasible for long-duration spaceflight. NASA 2000s VisualizationTurn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA 2000s VisualizationTurn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA 2000s Visualization Turn-of-the-century Graphics and Visualization Lab (GVIS) model. NASA Aeroshark ClusterThe Advanced Computational Concepts Lab’s (ACCL) Aeroshark Cluster in 2001. NASA Early 2000s Graphics and Visualization Lab (GVIS)The turn-of-the-century Graphics and Visualization Lab (GVIS), shown in 2004. NASA Advanced Communications Environment (ACE) ClusterThe Advanced Computational Concepts Lab’s (ACCL) Advanced Communications Environment (ACE) Cluster in 2005. NASA Early Computer Automatic Virtual Environment (CAVE)A Graphics and Visualization Lab (GVIS) team member demonstrating the old Computer Automatic Virtual Environment (CAVE). NASA Current Computer Automatic Virtual Environment (CAVE)A Graphics and Visualization Lab (GVIS) intern in the Computer Automatic Virtual Environment (CAVE). NASA GVIS Now
Today, the GVIS Lab has the same mission that it had in 1989: to apply the latest visualization and human interaction technologies to advance NASA’s missions. The team takes pride in pushing the limits of scientific visualization and computer science, helping fellow researchers make sense of their data, and inspiring the next generation through demonstrations and presentations. Computational technology has come a long way since the days of ICARE, but GVIS has continued to explore current and cutting-edge technologies.
In addition to scientific visualization and experimental computational technologies, the GVIS Lab now also specializes in virtual design, interactive 3D simulations, natural user interface development, applications of computer science, and mission scenario visualizations. The team uses the latest edition of 3D programs and VR devices to experiment with how these systems can be used to visualize data, pushing their input and output capabilities.
With all this technology, GVIS also supports the visualization of a wide variety of 3D data and models such as CAD, point clouds, and volume data. Additionally, the lab is capable of high-impact data visualization, web-based visualization, time-accurate data representation, and designing and testing CAD models in virtual reality.
The Graphics and Visualization Lab (GVIS) team attends a STEM outreach event at the Cleveland Museum of Natural History.NASA Public Engagement
Outside of the lab, GVIS has a longstanding history of taking its technology demonstrations across the city, throughout the country, and around the world. The team has extensive experience organizing, presenting, and facilitating STEM-based educational outreach for a variety of different events and venues. Inside the lab, GVIS supports the education and career exploration of its high school and college interns through mentorship, community engagement opportunities, and access to cutting-edge technology.
STEM Engagement EventVisitors interact with the Graphics and Visualization Lab (GVIS) team while attending Score with STEM, an event organized by the Cleveland Cavaliers. NASA/GRC/Jef Janis STEM Engagement EventA visitor interacts with a Graphics and Visualization Lab (GVIS) team member while attending Dino Days at the Cleveland Museum of Natural History. NASA STEM Engagement EventA Graphics and Visualization Lab (GVIS) Intern interacts with visitors at a STEM outreach event. NASA STEM Engagement EventGraphics and Visualization Lab (GVIS) team members attend Women in Aviation Day organized by Women in Aviation International (WAI). NASA GRUVE Lab ToursThe Graphics and Visualization Lab (GVIS) team provides tours of NASA labs and facilities. NASA GVIS Lab ToursA Graphics and Visualization Lab (GVIS) team member demonstrates VR visualizations. NASA GRUVE Lab ToursVisitors interact with a visualization through the CAVE environment at the Graphics and Visualization Lab (GVIS). NASA Contact Us
Need to reach us? You can send an email directly to the GVIS Team (GRC-DL-GVIS@mail.nasa.gov) or to the team leader, Herb Schilling (hschilling@nasa.gov).
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Last Updated Jul 23, 2025 Related Terms
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NASA/Jonny Kim In this June 13, 2025, photo, NASA astronaut Anne McClain shows off a hamburger-shaped cake to celebrate 200 cumulative days in space for JAXA (Japan Aerospace Exploration Agency) astronaut Takuya Onishi since his first spaceflight as an Expedition 48-49 Flight Engineer in 2016.
Onishi and McClain launched to the International Space Station along with NASA astronaut Nichole Ayers and Roscosmos cosmonaut Kirill Peskov on March 14, 2025, as part of the Crew-10 mission. Aboard the orbital laboratory, the Crew-10 members conduct scientific research to prepare for human exploration beyond low Earth orbit and benefit humanity on Earth. McClain and Ayers also performed a spacewalk on May 1, 2025 – McClain’s third and Ayers’ first.
Check out the International Space Station blog to follow the crew’s research and other activities.
Image credit: NASA/Jonny Kim
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By NASA
Explore This Section Science Uncategorized NASA SCoPE Summer Symposium… Overview Learning Resources Science Activation Teams SME Map Opportunities More Science Activation Stories Citizen Science 4 min read
NASA SCoPE Summer Symposium Celebrates Early Career Scientists and Cross-Team Collaboration
From June 16–18, 2025, the NASA Science Mission Directorate Community of Practice for Education (SCoPE) Summer Symposium brought together a community of scientists, educators, and outreach professionals to celebrate and strengthen NASA’s commitment to developing its workforce and broadening participation in science.
NASA SCoPE is a NASA-funded initiative at Arizona State University that connects early career scientists with NASA Science Activation (SciAct) program teams to build capacity in science communication, community engagement, and educational outreach. Through targeted support like Seed Grants, Travel Grants, and Mission Liaison opportunities, SCoPE equips scientists with the skills and networks needed to meaningfully engage the public with NASA science.
Held in collaboration with key SciAct teams—including Infiniscope, Co-creating with Communities, NASA’s Community College Network, and NASA’s Universe of Learning—the 2025 symposium highlighted the incredible impact of SCoPE over the past four and a half years. The program has financially supported more than 100 early career scientists across a growing network of nearly 1,000 participants.
Over the course of the three-day event, 23 awardees of SCoPE Seed Grants, Travel Grants, and Mission Liaison Grants came together to share their work, connect across disciplines, and explore new avenues for collaboration. Twelve Seed Grant awardees presented their projects, illustrating the transformative power of partnerships with SciAct teams. Highlights included learning how to write for young audiences through mentorship from NASA eClips in support of the children’s book ‘Blai and Zorg Explore the Moon’, designed for elementary learners; a collaborative effort between ‘Lost City, Icy Worlds’ and OpenSpace that evolved into long-term networking and visualization opportunities; and an Antarctic research project that, through collaboration with the Ocean Community Engagement and Awareness using NASA Earth Observations and Science (OCEANOS) project and Infiniscope, both expanded training opportunities for expedition guides and brought polar science to Puerto Rican high school summer interns.
Beyond formal sessions, the symposium embraced community building through shared meals, informal networking, and hands-on experiences like a 3D planetarium show using OpenSpace software, a telescope demonstration with 30 high school students, and a screening of NASA’s Planetary Defenders documentary. Workshop topics addressed the real-world needs of early career professionals, including grant writing, logic model development, and communicating with the media.
Survey responses revealed that 95% of attendees left with a stronger sense of belonging to a community of scientists engaged in outreach. Participants reported making valuable new connections—with peers, mentors, and potential collaborators—and left inspired to try new approaches in their own work, from social media storytelling to designing outreach for hospital patients or other specialized audiences.
As one participant put it, “Seeing others so passionate about Science Communication inspired me to continue doing it in different ways… it feels like the start of a new wave.” Another attendee remarked, “I want to thank the entire team for SCoPE to even exist. It is an incredible team/program/resource and I can’t even imagine the amount of work, dedication and pure passion that has gone into this entire project over the years. Although I only found SCoPE very recently, I feel like it has been incredibly helpful in my scientific journey and I only wish I had learned of the program sooner. Thank you to the entire team for what was a truly educational and inspirational workshop, and the wonderful community that SCoPE has fostered.”
This successful event was made possible through the dedication of NASA SciAct collaborators and the leadership of SciAct Program Manager Lin Chambers, whose continued support of early career engagement through SCoPE has created a growing, connected community of science communicators. The SCoPE Summer Symposium exemplifies how cross-team collaboration and community-centered design can effectively amplify the reach of NASA science.
Learn more about how NASA’s Science Activation program connects NASA science experts, real content, and experiences with community leaders to do science in ways that activate minds and promote deeper understanding of our world and beyond: https://science.nasa.gov/learn/about-science-activation/
SCoPE-funded scientists and collaborators gather at the 2025 SCoPE Summer Symposium to celebrate program success, share ideas, build partnerships, and advance science communication and education efforts across NASA’s Science Activation program. Share
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Last Updated Jul 15, 2025 Editor NASA Science Editorial Team Related Terms
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